![]() Move the cursor to select any of the Cleric Spells and cast it in Dark and Darker. Press and hold it to open the Spell Wheel so you can select any one Spell. Now, you should use the dedicated key that lets you Cast Spells. After that, equip Cleric Spells to the Spell Memory and enter a game. It is possible to carry 5 Spells at a time in the Spell Memory. ![]() One can gain more Knowledge points and eventually increase the Spell Memory capacity as you progress further in the game. You have 12 Knowledge points by default at the beginning of the game. Although to store a Spell in the Spell Memory, you will have to spend Knowledge. For those who don’t know, Spell Memory is where you can store the spells before embarking on an adventure. Once you have one of those, you can cast Cleric Spells in Dark & Darker.įurther, make sure that you have assigned Spell Memory Ability in one of the Ability Slots. So before moving any further, just make sure that your Cleric character has equipped either a Magic Staff or a Magic Book. ![]() However, a Cleric can cast spells with both, a Staff and with a Magic Book. Cleric Spells in Dark and Darker (Explained) All Cleric Spells Cleric Spells in Dark and Darker (Explained)Īs we already know, Wizards can cast Spells only if they have been equipped with a Staff. ![]()
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